Welcome to the official blog site for Caps Collective!
Latest Posts
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Jonathan Moallem
The absolute simplest way to use your Bluesky posts as a blog comment backend
A how-to on using Bluesky's public API to provide your blog site's commenting functionality for free.bluesky
blog
webdev
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Jonathan Moallem
The fruits and folly of implementing an asset packing system in C++
After implementing a packing system for our custom, C++ game engine, Siege, I go in-depth on some of the design decisions, and unforeseen hazards encountered along the way.c++
packaging
buildsystem
siege
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Jonathan Moallem
Setting up your very own Godot build and publishing pipeline with Github Actions
Having recently kicked off a number of new projects in Godot, I share the workflows and experiences with setting up our GitHub Actions build and publishing pipelines.godot
cicd
github
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